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[Event "Rated Antichess game"] [Site "https://lichess.org/GdllgPem"] [Date "2023.08.02"] [White "jadylina"] [Black "Egorytm"] [Result "1-0"] [UTCDate "2023.08.02"] [UTCTime "13:22:13"] [WhiteElo "1128"] [BlackElo "1008"] [WhiteRatingDiff "+35"] [BlackRatingDiff "-17"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... h5?? { (Mate in 15 → 9.02) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. Qxh5 Rxh5 3. Ba6 Rxh2? { (4.17 → 8.05) Mistake. bxa6 was best. } (3... bxa6) 4. Bxb7?? { (8.05 → 0.48) Blunder. Rxh2 was best. } (4. Rxh2 bxa6 5. e5 c6 6. Rh1 Qa5 7. e6 dxe6 8. a3 Qxd2 9. Kxd2 a5 10. Rh6 gxh6) 4... Bxb7?? { (0.48 → Mate in 12) Checkmate is now unavoidable. Rxg2 was best. } (4... Rxg2) 5. Rxh2 Bxe4 6. Nf3?? { (Mate in 11 → -2.48) Lost forced checkmate sequence. Rh6 was best. } (6. Rh6 Bxc2 7. Nc3 Nxh6 8. Ne4 Bxe4 9. g4 Nxg4 10. Kd1 Nxf2 11. b3 Nxd1 12. Rb1 Bxb1) 6... Bxf3 7. gxf3 g5?? { (-2.12 → 0.93) Blunder. Qc8 was best. } (7... Qc8) 8. Rh6 Nxh6 9. f4 gxf4 10. d3?? { (0.14 → Mate in 11) Checkmate is now unavoidable. a4 was best. } (10. a4 d6 11. c4 d5 12. cxd5 Qxd5 13. d4 Qxd4 14. Bxf4 Qxf4 15. Na3 Qxf2 16. Kxf2 Nd7) 10... e5?? { (Mate in 11 → Mate in 8) Lost forced checkmate sequence. Na6 was best. } (10... Na6 11. Bxf4 Rb8 12. Bxc7 Rxb2 13. Bxd8 Rxa2 14. Bxe7 Kxe7 15. Rxa2 Nc7 16. Rxa7 Bg7 17. Rxc7) 11. Bxf4 exf4 12. Nc3?? { (Mate in 7 → -4.48) Lost forced checkmate sequence. b4 was best. } (12. b4 Bxb4 13. f3 Bxe1 14. Nc3 Bxc3 15. d4 Bxd4 16. a4 Bxa1 17. c3 Bxc3 18. a5 Bxa5#) 12... Ba3 13. bxa3 d5 14. Nxd5 Qxd5 15. d4?! { (-4.43 → -5.75) Inaccuracy. c3 was best. } (15. c3 Qxa2) 15... Qxa2 16. Rxa2 c5 17. dxc5 Nd7?? { (-5.50 → Mate in 5) Checkmate is now unavoidable. Nc6 was best. } (17... Nc6 18. Rb2) 18. a4 Nxc5 19. Rb2 Nxa4 20. c4 Nxb2 21. f3 Nxc4 22. Ke2?? { (Mate in 1 → -1.09) Lost forced checkmate sequence. Kd2 was best. } (22. Kd2 Nxd2#) 22... Nd2 23. Kxd2 Ng4?? { (-1.26 → 0.40) Blunder. Kd7 was best. } (23... Kd7 24. Kc3) 24. fxg4 Ke7?? { (0.25 → Mate in 3) Checkmate is now unavoidable. f5 was best. } (24... f5 25. gxf5) 25. Ke3 fxe3 26. g5 f6 27. gxf6 Kxf6# { Game ends by variant rule. } 1-0